Smartphones have become equally important as PCs and laptops, in terms of business use and communication. Their number will surpass 6 billion devices in 2020. Since the world population will reach about 7.7. billion people by then, there will be 0.8 smartphones per person worldwide. Such tremendous rise in the number of mobile users on a global scale will lead to significant changes.
The two most dominant trends in the decade before us will be large demand for smartphones and more opportunities for people to pursue careers in this field. Therefore, we’ve prepared a concise but informative tutorial for your first app. On the one hand, app-building tools, such as QuickAppNinja, provide ready-made templates for app hobbyists. That way, you can make simple apps in a few hours’ time. On the other, more curious enthusiasts will like to get into the underlying structure of the app-making process. So, buckle up and read this guide.
Set your mind free
The first step in developing your own app should be getting out of the box. As you set your mind to a creative mode, you’ll start generating different ideas. When you’re making the concept of your app, stay in the fields about which you possess some knowledge. While it’s recommended to launch creativity, this process of thinking should be related to something you’re familiar with. For instance, a guitar player can come up with some practical ideas that would help beginners improve their playing skills. So, write down as many ideas as you get and let them brew for a day. Then get back to those ideas and choose the one that makes most sense.
Sketch the visuals
Many people interested in app development give up when they reach the design stage. Because of that, we strongly encourage you to do your best and take pride in it, regardless of your drawing talent. You should just take a piece of paper and a pencil and draw a mobile screen. This process is better known as creating wireframes. Inside the screen, there should be different buttons and features of your app. At this stage, don’t rack your brain with ground-breaking ideas, but take it easy. For example, the guitarist from the previous paragraph can start with some tabs of an easy riff that will entice users to check out what else that app has to offer.
Master your tools
Amateur app developers who have successfully got past the visual challenge most often stop at this checkpoint. Namely, they’re repelled by the complexity of coding and programing. However, you should know that mastering these skills takes some time, but it’s definitely not rocket science. You should start by reading books and doing practical courses for Android.
Furthermore, first-time app makers will need Android Studio and Java. They are two most important features when it comes to Android apps. The former is the key integrated programming environment (IDE), while the latter is a wide term that covers various software programming features. For starters, do your homework and go through a basic tutorial for Android Studio. The software itself consists of user-friendly instructions, so that first-time app makers can delve into the development practice in a simple and smooth way.
The crucial aspects here are time management and regular work. If you plan your time and get down to learning and practice, you’ll soon be able to connect separate bits into cohesive programming skills.
Every app needs to have specific images and visual templates. For example, if you’re making an app for guitar beginners, it should contain some attractive background images of guitars or famous guitar players. At this point, it’s good to know that even professional app developers use free images, as well. Hence, search the Web for free images and use only the ones that aren’t protected by copyright. You can set your Google search to get only such photos.
In addition to the pictures, make sure your app has a proper logo, as well as appropriate fonts. For instance, Adobe Illustrator or Photoshop can help you make your app logo. Also, you can find dozens of free fonts on these websites. Now you should be ready for the next big step on this app-creating odyssey.
Define the layout
We’re still on the underlying structure of your first app. One of the important characteristics of an app is its layout. To cut to the chase, in the aforementioned Android Studio tool, click on the File section and choose New Project. Then you should click on the Empty Activity option.
Every new screen requires opening a new activity. In order to avoid any complications, it’s recommended to apply a one-screen tactic here and focus solely on that part.
Moreover, now is the time to distribute your images, buttons and textual features (also called views or widgets) onto the screen. Again, bear in mind that you are still a beginner and don’t put too much pressure on your back. You need to keep everything simple, since your main objective at this stage is to get familiar with the software and its functions. As you complete that activity, give it a proper name. Now you have a tangible visual proof of your work.
Get into the back-end basics
The views that you’ve added to your screen won’t work on their own. This is where you need programming, so you’ll have to get into the back-end basics. This is the right time to invest some time and energy in learning Java. You should imagine this process as learning a new foreign language. As a matter of fact, this is a great analogy, the only difference being that this language will enable you to work in every country in the world, like some sort of the IT-Esperanto.
As you hone your Java skills, you’ll learn how to connect the buttons in your app to different operations and users’ instructions. Moreover, this phase will help you learn how to improve the functions that don’t work.
Test UX usability
Before you launch your Android app on Google Play, it’s important to test how it works. The first part of the testing phase will be performed by you. What you should do is run your app on your computer and try its functionality. If you notice any bugs, get back down to the coding mine and repair the errors. The same drill should be repeated until you’ve fixed all the bugs. Now comes the cherry on top of the entire app-creating process – presenting the app to real users. For instance, you can invite your friends to try the app on your computer. Pay attention to their feedback and give your best to improve the usability of the app. Also, don’t get upset if your app doesn’t have the best UX in the world. Many professional apps have problems with usability, so don’t get hard on yourself.
When you’ve dealt with all those features, launch the app on Google Play.
Making an Android app from scratch demands some time and enthusiasm, as well as proper work organization. However, above all, it requires a strong desire towards app development. If you’re set to make a career shift and become a developer, follow our steps and pave your way to perfection in this promising field of work.